Utah Games Guild

EM City Youth Tech Jam 2015 – Game Dev Track

Hello, and welcome!

This page has instructions for setting up your computer ahead of our event this Saturday, December 5th. Please read and follow the instructions carefully; this will help ensure everyone's ready to go upon arrival so we can start the class on-time.

This process may take 15-30 minutes depending on your download speed, so we recommend getting set up a day or two ahead of time, rather than trying to do it the morning-of.

If you run into any problems, you can email Josh at josh@utahgamesguild.com and he'll get back to you as soon as he can.


Step 1: Download Unity

You'll need Unity version 5.2.1 or later. You can download the latest version (5.2.3) right here.

If you already have Unity installed but you're not sure which version you have, simply start it up and look in the title bar of the login window:

unity version check.png

If you don't get a window like this when Unity starts up, then you definitely have an older version, and should download the latest version now.

If you have trouble with the Unity Download Assistant, you may want to try a direct package download. To do that, go to the download archive page and click the drop-down for Windows or Mac (whichever you're using) and pick the "Unity Editor" option:

Windows users: if your computer is relatively new and running Windows 7 or later then you should probably pick the 64-bit editor. If you have an older computer, the 64-bit editor fails to launch, or if you're just feeling totally lost right now, then pick the 32-bit editor.

Windows users: if your computer is relatively new and running Windows 7 or later then you should probably pick the 64-bit editor. If you have an older computer, the 64-bit editor fails to launch, or if you're just feeling totally lost right now, then pick the 32-bit editor.

The direct package download is about 2 GB and will take a while, depending on the speed of your Internet connection.


Step 2: Install Unity

What you just downloaded isn't Unity itself; it's the Unity Download Assistant, a small installer program that handles the download and installation directly. Just locate the Unity Download Assistant file and double-click to run it. Follow the onscreen prompts to select an install location and the default options. The download itself is about 2.5 GB and may take a while depending on the speed of your Internet connection.

If in step 1 the Unity Download Assistant didn't work for you and you used the direct package download instead, simply double-click the downloaded UnitySetup64-5.2.3f1.exe (Windows) or Unity-5.2.3f1.pkg (Mac) file and follow the onscreen prompts to install Unity.


Step 3: Download the Sample Project

We've created a sample project that we'll be using as the foundation for the class.

Unzip the downloaded "Sample Project.zip" file to any folder of your choosing. This will be the project folder you'll be working from during the class.


Step 4: Final Ops Check

Last step: let's make sure you can load up the sample project in Unity and that everything works correctly.

First, launch Unity. You may get a login prompt that looks like this:

work offline.png

We won't have public wi-fi at the event, so you won't be able to log in. Just click the gray Work Offline button to bypass this step.

If you don't see the Work Offline button, and this is the first time you've ever installed Unity on this computer, then you will need to sign in to your account once in order to activate the installation. After that, the Work Offline button should appear the next time you restart Unity.

Next, you'll see a project selection dialog. Click the Open button in the top-right corner:

open project.png

Pick the folder where you unzipped the sample project. In the sample project folder you'll see Assets, Library, and ProjectSettings folder. Make sure to pick the folder that contains those things:

The first time you open the project, Unity will need to import and process a bunch of data. This may take a little while, depending on the speed of your computer, but it's all automatic. Once it's finished, you should see a screen like this:

unity ui.png

Congratulations!

If you made it this far, then you're all set for the class!